# C PROGRAMS
C Basics
➤ Introduction to C
➤ Compile and Execute
➤ Hello, World! in C
➤ Identifiers & Keywords
➤ Data types in C
➤ Variables in C
➤ Comments in C
➤ Operators in C
➤ Bitwise Operators
➤ Printf() in C
➤ Input using scanf()
C Basic Programs
➤ Size & Range of Data Types
➤ C Programs for Beginners
➤ Add Subtract Multiply & divide
➤ Sum & Average of 3 Numbers
➤ Simple and Compound Interest
➤ Distance between two Points
➤ Find Circle Triangle Area
➤ ASCII Value of Character
➤ Find Square root of Number
➤ Different Swapping Programs
There are many different swapping program in C language. Swap two numbers mean to
Swapping program in C using a temporary variable
#include<stdio.h>
int main()
{
int a=10, b=20, c;
c = a;
a = b;
b = c;
printf("a=%d \t b=%d\n",a,b);
return 0;
}
Output:-
a=20 b=10
Explanation:-
At starting we take a=10, b=20 and the temporary variable c for the swap. We can take the value of a & b from the user also, try it yourself.
Initially, a=10, b=20
c = a; c=10 Now, a=10, b=20, c=10
a = b; a=20 Now, a=20, b=20, c=10
b = c; b=10 Now, a=20, b=10, c=10
Finally a=20, b=10
Swapping program in C without using any temporary variable
Swapping program in C using arithmetic operators + and –
#include<stdio.h>
int main()
{
int a=10, b=20;
a = a + b;
b = a - b;
a = a - b;
printf("a=%d \t b=%d\n",a,b);
return 0;
}
Output:-
a=20 b=10
Explanation:-
At starting a=10 , b=20
a = a + b; a= 10+20 = 30 Now, a=30 , b=20
b = a – b; b= 30-20 = 10 Now, a=30 , b=10
a = a – b; a= 30-10 = 20 Now, a=20 , b=10
Finally a=20, b=10
The above code can be written in one line,
a = (a+b) - (b=a);
The above method works well, but it may cause arithmetic overflow when adding large numbers.
Swap Two Number using arithmetic operators * and /
a= a*b;
b= a/b;
a= a/b;
Let a=5 and b=4
Then, a= a*b = 54=20 so, a=20 b=4
Now, b= a/b = 20/4=5 so, a=20 b=5
Again,a= a/b = 20/5=4 so, a=4 b=5
Finally a=4 and b=5
Above code can be written in one line,
a = (a*b) / (b=a);
Note:- This method will not work if any variable value is zero. Because the
Swap Two Number using bitwise XOR operator ^
We can swap two numbers using the XOR operator. The result of the bitwise XOR operator is 1 if the corresponding bits of two operands are opposite. It is denoted by ^.
x = x^y ;
y = x^y ;
x = x^y ;
This method is a bit easy because it uses only the bitwise operator.
It can also be written as,
x ^= y;
y ^= x;
x ^= y;
This method can be written in one line. Order of evaluation is from right to left.
x ^= y ^= x ^= y;
Let At starting, x=12 and y=20 so,
x=12=1100(in binary) and y=20=10100(in binary)
x = x^y ; 01100^10100=11000=24, now x=24, y=20
y = x^y ; 11000^10100=01100=12, now x=24, y=12
x = x^y ; 11000^01100=10100=20, now x=20, y=12
Finally, x=20, y=12
Using + and – in a slightly different way
a = b - a;
b = b - a;
a = b + a;
Note that the corresponding method with * and / operators does not work.
Using Bitwise Complement (~) & arithmetic operators (+, -)
a = b-~a-1;
b = a+~b+1;
a = a+~b+1;
Swap Two Number using a macro
#include<stdio.h>
#define SWAP(a,b,Type) Type temp=a; a=b; b=temp;
int main()
{
int x=14, y=15;
SWAP(x,y,int);
printf("After Swapping \n x=%d \t y=%d\n",x,y);
return 0;
}
The same SWAP macro will work for types like int, float,
#define SWAP(a,b) Typeof(a) temp=a; a=b; b=temp;
and use SWAP(x,y); in place of SWAP(x,y,int);
The problem will arise in this method when there is already a variable named temp in the program!
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